I suspect this is due to bad optimization from console code as the current generation of console have unified pool of system and graphics memory that is much larger (4-5GB) then graphics cards today normally have.Īfter getting rid of stuttering the game performed flawlessly on my system with framerate around 60FPS with few effects turned to moderate settings.įull resolution screenshots: Scene 1 Low, Medium, High, Very High, Ultra Scene 2 Low, Medium, High, Very High, Ultra. Anti-aliasing, ambient occlusion turned off, textures kept at medium helped a lot so I suspect the game is not very economic with its graphics memory utilization. The key was lowering VRAM heavy effects and resolution. But even that didn't leave a dent and game kept stuttering.Īfter few tries I've managed to completely eliminate stuttering after all.
Developer suggest to install it on SSD but I've went further and created virtual hard drive in system memory and copied all the game's files directly into RAM. The game unfortunately suffers from heavy stuttering during faster movement in game's environment. At Ultra the game comes to life and show beautiful scenery with detailed environment. At Low details the image is very flat without any ambient occlusion effect, textures are blurry due to lack of anisotropic filtering. Here we can see drastic difference between Low and Ultra presets. Although MSAA 8x has massive performance impact so I can understand this reasoning. Ultra preset does not set maximum anti-aliasing but leaves it at post process SMAA instead of MSAA 8x. The game offers five quality presets - Low, Medium, High, Very High and Ultra.
More information about it can be found at Widescreen Gaming Forum.Īdditional setting contains field of view slider and few modes of vertical synchronization with option to turn on 30 FPS frame limiter to smooth out performance. There are problems like field of view slider not working, stretching 16:9 aspect ratio, letterboxing and other similar issues. The game unfortunately doesn't support multi-monitor setups very well. Far Cry 3 didn't have letterboxing and it is shame to use it in this title. Unfortunately the game is forcing 16:9 aspect ratio by using letterboxing (black bars) on different aspect ratios. Display modes are also nicely done and the game supports many resolutions, common aspect ratios and even borderless windowed mode. Graphics and video options in Far Cry 4 are rich and allows to set many different levels for each effect. Graphics settings and overall performance Benchmark consisted of one minute running at the top of the bell towers in the game during sunny weather, again to eliminate stuttering during streaming additional data from HDD test run stayed only at one location.
The testing was done in 720p resolution to eliminate stuttering caused by the lack of video memory and streaming problems. Recommended hardware is different story though and developer suggests using current generation quad-core CPUs and high end GPUs with at least 2 gigs of VRAM.Īll the tests have been done on system with Core i7-2700k clocked to 4.5GHz, 32 GB RAM and HD 6870 with 1GB of VRAM. The minimum system requirements are rather modest with five years old hardware, quad-core CPUs and mainstream GPUs from that time is needed.
Make sure to check whether your Graphic card’s software has any updates available, if it has, begins the download and installation.
Majority of the gamers are facing stuttering and low FPS issue because of their GPU drivers are not up to date. Stuttering/Low FPS /Screen Tearingįixing Screen Tearing issue is quite easy in Mafia: Definitive Edition. If the error continues to pop-up, go-to game Properties and makes sure you have verified the game files to fix potential missing data. In order to fix, you just need to run the game as administrator and whitelisting it from anti-virus. If you are having an issue while saving your profile in Mafia: Definitive Edition, there could be a security or file issue associate with your download.